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Michel Lanoie
Kingpoby



Location:
Canada

Language(s):
English, French

Member Since:
March 2007

Last Updated:
30 August 2009

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Kingpoby's ruins
3ds max, combustion, Photoshop
March 2007


   
This is my view of a destroyed world, and I called it Kingpoby's ruins. It was done for a 3D school project.

Everything is modeled low-poly because I had to make an environment that would in theory work in a 3D game.

I used normal map to bake high-resolution objects onto low-resolution objects. That way I was able to save on polygons.

So the final scene counts 265 000 triangles, that makes 135 000 polygons.

Thanks for viewing, I hope you'll enjoy it !
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